- Introduction -

Welcome to the Game Design portfolio of Danny Johnson. You can browse through the various posts for projects in the Post summary to the right. Some of the work uses existing properties for a basis, but I have then created a unique design in the spirit of that game. All work has been created by me unless otherwise noted. You can also visit my game design blog or view my resume.

5.27.2009

Model (Crackdown)

This is the model of the level created for the Crackdown Challenge. Get the Autodesk Maya file for the level right here. The file is a 6MB download. You can also view the walkthrough of the level if you don't have Maya.

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